Amazing realtime volumetric video done in openframeworks by Moka. I love lighting effects more than anything and this just strips it down to the pure volumetric lighting goodness using GLSL shaders.
I started messing around with sin/cosin based grid manipulation a few days ago and posted the results on Flickr along with an abstract of the code and equation I used to generate the images.
Was experimenting with creating text with particles and a friend who runs the Sound of Habib record label said that he wishes he had time to mess around with stars so this is a little christmas gift for him.
Playing with my iPhone and Processing v1 on the train last night I started messing with TouchOSC and thought that this super simple (and fairly rough) example code using the oscP5 library may help someone on their way to interactive wobbly nirvana.
Absolutely loving the latest work from Frederik that popped up on my Flickr Processing Group feed. The neon colour scheme is almost 80’s in feel but it really works for me.